AI Insights · Timothy · October 2021
Top 5 Sengoku Games Performance in Italy, Q3 2021
In Q3 2021, the top 5 Sengoku games in Italy showed varied performance in terms of downloads, revenue, and active users on a unified platform.
In Q3 2021, the top 5 Sengoku games in Italy displayed diverse performance metrics across downloads, revenue, and active users on a unified platform. Here’s a closer look at how each game fared:
Ninja Village from Kairosoft Co.,Ltd had a fluctuating trend in both downloads and revenue. Weekly downloads hovered between 4K and 10K, peaking at 10K in the week of June 28. Revenue saw a modest peak of $18 in the same week, but generally remained below $10 for most of the quarter.
Sengoku Fubu by Bekko.com experienced a notable increase in weekly active users, reaching 42K in the week of July 5. Revenue showed a peak of $22 in the week of July 26, while downloads saw a significant drop after mid-July, with no downloads recorded from July 26 onwards.
The Samurai Wars by Keita Nagafuchi had minimal activity with weekly downloads ranging from 0 to 2 and no recorded revenue or active users for the quarter.
帝国サーガ~三国戦国ごちゃまぜの乱世~ from YOOZOO (SINGAPORE) PTE. LTD. had a single week of downloads, recording 3K in the week of June 28, with no further data on revenue or active users.
Nobunaga's Ambition by KOEI TECMO GAMES CO., LTD. showed minimal activity with only one download recorded in the week of August 30 and no revenue or active users data available.
The data provided by Sensor Tower reveals the varied performance of these top Sengoku games in Italy. For more detailed insights, visit Sensor Tower.